Affiliate disclosure: Some links on this site are affiliate links. If you make a purchase through them, we may earn a small commission at no extra cost to you. This helps support the running costs of the site.

Sideraxis sends C64 players into a silent lunar station

Bearded Giant Games’ isometric adventure spans nine decks, with turn-based encounters, destructible supplies and a hostile security AI.

SIDERAXIS sends Commodore 64 players into a lunar-orbit station whose security AI has taken control. Bearded Giant Games released the turn-based science-fiction adventure on 30th October 2026, with a C64 disk image and desktop editions included in the digital purchase.

The station contains 25 handcrafted sectors across nine decks. Its route passes through docking bays, medical wards, research laboratories, reactor areas and hydroponics before reaching the Bridge and the hostile Station Core.

Bacioiu Ciprian’s game uses an isometric view, with native C64 character graphics and sound effects. Different deck palettes distinguish the station’s areas, while arrival transmissions accompany progress through the facility.

In a comment on the release page, Bacioiu says the project uses an engine developed five to six years earlier. He also describes writing the game’s code and drawing its artwork himself.

The tactical structure ties movement, shooting and waiting to enemy turns. Sentries threaten open firing lanes, while doors and destructible crates change the available cover. Loose supplies are also vulnerable to shots, connecting the environment to the resources available for later encounters.

Compact supply rooms sit alongside larger scrolling arenas. Locked bulkheads, pits and crossings break up the route, with ammunition, medkits and pistol upgrades scattered through the station. The final confrontation features an enemy which repositions and fires spreading volleys.

Progress saving uses the game’s writable disk image. The checkpoint supports continuing a run, although death or victory clears it. Rooms load during exploration, so the disk remains part of the game throughout an adventure rather than serving only the initial load.

The creator reports testing PAL and NTSC configurations in VICE. Those checks describe the published emulator testing, rather than independent results from original Commodore hardware.

SIDERAXIS costs $3.99 or more through the creator’s itch.io page. The purchase includes a 170kB D64 image alongside separate downloads for Windows, macOS and Linux. The developer’s page also hosts comments and release information for players following the project.

Colin

Colin is the founder and editor of SpriteFountain. He grew up with a ZX Spectrum, Atari ST and Atari Falcon, and even had a go at making a few games of his own, with decidedly mixed results. That fascination with 8-bit and 16-bit hardware never went away.