OpenSWOS has reached its first public release, rebuilding Sensible World of Soccer 96/97 in C for AGA Amigas and modern computers. Ben Baker published the launch announcement on 21st October 2026, with downloads available through his itch.io page.
The release includes a native Amiga version for A1200 and A4000 systems with a 68020 processor or better. Windows, macOS, Linux and Raspberry Pi builds accompany it, while a browser version provides another way to try the project. The creator still lists its status as in development.
Baker’s stated aim is to preserve the feel of the original Amiga game. The creator lists friendlies, competitions, seasons and the 20-year career, with transfers and management alongside the football matches.
The original Sensible World of Soccer came from Sensible Software and publisher Renegade. OpenSWOS credits Chris Chapman for the original programming, Jon Hare and Stoo Cambridge for graphics, and the wider original team for its music, sound and production.
Baker’s rebuild grew out of his reverse engineering of the Amiga’s 68000 assembly code. Its repository now combines the Amiga and modern desktop implementations within one source tree, rather than maintaining them as separate projects.
The credits also identify Zlatko Karakaš for reverse engineering the DOS version, thd79 for multiplayer work using GGPO-X, and Playaveli as test lead. OpenSWOS offers online multiplayer and whole-match replays on its modern platforms; the native Amiga build does not include the netplay component.
Original game data and platform requirements
Players need their own copy of Sensible World of Soccer 96/97. OpenSWOS does not bundle the original graphics, sound or teams, so its companion setup application prepares those files from an existing installation or disk images.
For the modern versions, either the PC release or the two Amiga floppy images provides a starting point. The creator points to GOG’s PC edition as the simplest route. Supplying both versions adds access to their different audio and presentation material.
The Amiga edition has a different requirement: its setup needs both the Amiga and PC game data. Preparing the files takes place on a PC or Mac, with the resulting game installed on an Amiga hard drive running Workbench.
Additional presentation options draw on other releases. Owners of the relevant files have the option to use player sprites from Sensible Soccer International Edition on Atari Jaguar, or pitches from SWOS 2020.
Widescreen display, CRT effects and gamepad support feature among the modern builds’ options. The creator also lists two-player local play and an arcade mode intended for cabinets. Windows support starts at Windows 10, with both Intel and Apple silicon Mac downloads.
OpenSWOS is free, with optional donations through the download page. Baker has released the project’s own source under GPL-3.0-or-later. Downloads, the browser build and illustrated setup documentation are available through Baker’s itch.io page and the OpenSWOS setup guide.