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Super Mario 64 fan port demonstrated on Atari Jaguar

Emulator footage and a separate hardware demonstration show the project’s progress, but its creator has no plans to release a ROM.

BudFolk has demonstrated an experimental Super Mario 64 adaptation for Atari Jaguar. Two videos show recreated locations from Nintendo’s platformer, with one running in an emulator and another on original hardware.

The main video runs the Jaguar build in BigPEmu. Meanwhile, the separate console recording shows the experiment running on a physical Jaguar, giving viewers footage from both environments.

The demonstration opens outside Princess Peach’s Castle before moving into sections of Bob-omb Battlefield and Tiny-Huge Island. Familiar characters include Koopa Troopas, King Bob-omb and Chain Chomp, whose front-facing appearance differs from its Nintendo 64 counterpart.

Nintendo EAD developed the original Super Mario 64, which Nintendo published for Nintendo 64 in 1996. Its European release followed in 1997. BudFolk’s work is an unofficial fan project.

Four areas rebuilt for Jaguar hardware

BudFolk describes the engine as written from scratch in assembly for the Jaguar’s processors. The creator identifies four rebuilt areas: the castle grounds, the castle’s ground floor, Bob-omb Battlefield and Tiny-Huge Island.

The two castle locations cover the exterior and part of the interior, alongside the two named courses. Rather than running the Nintendo 64 game through an N64 emulator, BigPEmu runs BudFolk’s Jaguar program.

BudFolk has ruled out a complete recreation and a public playable demo. The creator’s distribution statement reads: “The ROM will not be released, and nothing from this project is or will be distributed.”

Watch the BigPEmu demonstration above, or view the separate original Jaguar hardware recording.

Colin

Colin is the founder and editor of SpriteFountain. He grew up with a ZX Spectrum, Atari ST and Atari Falcon, and even had a go at making a few games of his own, with decidedly mixed results. That fascination with 8-bit and 16-bit hardware never went away.